Sorcerous Strike (1 SP)

Prerequisite: You must know at least one spell that has an effect which can be avoided with a successful test (such as Invoke Light (Flare), Mind Trick, or Seeming).

Perform (Action): You make a melee attack. If you succeed, the target suffers the attack's usual effects, and -- if the target is a creature -- it has disadvantage on the next test it makes against a spell before the end of your next turn.