Steel Tide (1 SP)

Perform (Action): You make a melee attack against an adjacent creature. If you succeed, the target suffers the attack's usual effects, and -- if you are holding a great weapon or a shield -- you can use one of the following techniques:

  • Mark: You have advantage on the Fighting test of the next opportunity attack you make against the target before the start of your next turn.

  • Rush: The target can't prevent you from moving through its space for the rest of the turn.

  • Slam: You move the target 1 square horizontally away from you (provided that the target is no more than one size larger than you).