Creature Types

A creature's type speaks to its fundamental nature. The game includes the following creature types, which have no rules of their own:

  • Beasts: These creatures are a natural part of the fantasy ecology. Beasts are unintelligent and they lack any society or language.

  • Constructs: These machines are made, not born. This category includes both automatons and vehicles. Golems are Constructs.

  • Fey: Magical creatures and spirits closely tied to the forces of nature. This broad category includes fairies, goblins, treants, unicorns, and dragons. Centaurs and xectoids are also Fey (of a sort).

  • Humanoids: The main peoples of a fantasy world. This category includes humans, beastfolk, dwarves, halflings, jotuns, and saurians. Despite having Fey origins, doppelgangers, elves, and gnomes are also (technically) Humanoids.

  • Monstrosities: Frightening creatures that are not ordinary, not truly natural, and rarely benign. This category includes abominable beasts, profane humanoids (like orcs and trolls), cambions, and wretches.

  • Outsiders: These beings hail from other planes of existence. Outsiders include noble celestials, cruel fiends, and inscrutable deific entities.

  • Undead: Once-living creatures, brought to a horrifying state of undeath through the practice of necromancy. This category includes both walking corpses (like revenants) and incorporeal spirits.

Life Span by Type: Most Beasts, Humanoids, and Monstrosities have a natural life span of about 100 years. Most Fey have a natural life span of about 10,000 years. Constructs, Outsiders, and Undead are ageless.